![]() They tend to be crass in how they address mental health. I steer clear of games that are metaphors about mental health issues because Designing characters based on emotions was a deeply personal achievement for our team and we’re so excited for players to soon experience Kay’s powerful story of self-discovery and healing.” It’s by far the most artistic and personal project I’ve ever created, written during a very emotional time in my life. It’s aīrilliantly crafted story and hats off to Jo-Mei Games for being greatĬornelia Geppert, CEO of Jo-Mei Games, told EA: “ Sea of Solitude centres on the essence of loneliness and tugs on the heartstrings of its players by mirroring their own reality. Once Kay meets this creature, players must be ready to cry. ![]() The creature that was not only devastating to the main character, but also to This wasįrustrating because the previous chapter of the game presents a backstory for Particular, it features a creature that keeps flying away from Kay. Used to the art style, the story kicks it up a few notches to reveal the harrowingīackstories of the creatures that reside in the sea Kay must travel. ![]() With a striking visual art style and a soft storyline, which gives characters aĬhance to absorb the beauty of the game. Game is systematic in the way it represents its important aspects. She meets fantastical creatures along her journey, and she must help them solve their challenges while keeping herself in a sane environment. The main character, Kay, must make it through the sea without finding herself trapped in a sea of loneliness. It represents this loneliness visually, using light and dark environmental changes, as well as creatures players must encounter. Sea of Solitude, the latest adventure game by Jo-Mei Games and EA Games, takes a sobering look at loneliness. This review is based on four hours of gameplay.
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